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- #pragma once
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include "types.hpp"
-
-
- // inline void print_hm(StringHashMap* hm) {
- // for_str_hash_map(hm) {
- // printf("index: %d desired-index: %llu key: %s hash: %llu value: %llu\n", i, (hm->data[i].hash % hm->current_capacity), (char*)key, hm->data[i].hash, (unsigned long long)value);
- // }
- // }
-
- #define __for_hm_generator(key_type, hm) \
- if (key_type key = nullptr); else \
- if (void* value = nullptr); else \
- for(int index = 0; index < hm->current_capacity; ++index) \
- if (!((key = hm->data[index].original) && \
- (value = hm->data[index].object))); else
-
-
- #define define_hash_map(type, name) \
- \
- struct name##_Hash_Map_Cell { \
- type original; \
- u64 hash; \
- bool deleted; \
- void* object; \
- }; \
- \
- struct name##_Hash_Map { \
- int current_capacity; \
- int cell_count; \
- name##_Hash_Map_Cell* data; \
- }; \
- \
- name##_Hash_Map* create_##name##_hashmap(int initial_capacity=8) { \
- name##_Hash_Map* hm = new name##_Hash_Map; \
- hm->current_capacity = initial_capacity; \
- hm->cell_count = 0; \
- /* set all data to nullptr */ \
- hm->data = (name##_Hash_Map_Cell*)calloc(initial_capacity, sizeof(name##_Hash_Map_Cell)); \
- /* printf("check: %s\n", hm->data[6].original_string); */ \
- return hm; \
- } \
- \
- int hm_get_index_of_living_cell_if_it_exists(name##_Hash_Map* hm, type key, u64 hash_val) { \
- int index = hash_val % hm->current_capacity; \
- name##_Hash_Map_Cell cell = hm->data[index]; \
- /* test if cell exists at that index */ \
- if (cell.original) { \
- /* check if strings match */ \
- if (hm_objects_match(key, cell.original)) { \
- /* we found it, now check it it is deleted: */ \
- if (cell.deleted) { \
- /* we found it but it was deleted, we */ \
- /* dont have to check for collisions then */ \
- return -1; \
- } else { \
- /* we found it and it is not deleted */ \
- return index; \
- } \
- } else { \
- /* strings dont match, this means we have */ \
- /* a collision. We just search forward */ \
- for (int i = 0; i < hm->current_capacity; ++i) { \
- int new_idx = (i + index) % hm->current_capacity; \
- cell = hm->data[new_idx]; \
- if (!cell.original) \
- return -1; \
- if (!hm_objects_match(key, cell.original)) \
- continue; \
- if (cell.deleted) \
- continue; \
- return new_idx; \
- } \
- /* not or only deleted cells found */ \
- return -1; \
- } \
- } else { \
- /* no cell exists at this index so the item was never in the */ \
- /* hashmap. Either it would be there or be ther and 'deleted' */ \
- /* or another item would be there and therefore a collistion */ \
- /* would exist */ \
- return -1; \
- } \
- } \
- \
- inline bool hm_key_exists(name##_Hash_Map* hm, type key) { \
- return hm_get_index_of_living_cell_if_it_exists(hm, key, hm_hash(key)) != -1; \
- } \
- \
- inline void* hm_get_object(name##_Hash_Map* hm, type key) { \
- int index = hm_get_index_of_living_cell_if_it_exists(hm, key, hm_hash(key)); \
- if (index != -1) { \
- return hm->data[index].object; \
- } \
- return nullptr; \
- } \
- \
- inline void hm_delete_object(name##_Hash_Map* hm, char* key) { \
- int index = hm_get_index_of_living_cell_if_it_exists(hm, key, hm_hash(key)); \
- if (index != -1) { \
- hm->data[index].deleted = true; \
- } \
- } \
- \
- void hm_set(name##_Hash_Map* hm, type key, void* obj) { \
- u64 hash_val = hm_hash(key); \
- int index = hash_val % hm->current_capacity; \
- \
- /* if we the desired cell is just empty, write to it and done :) */ \
- if (!hm->data[index].original) { \
- /* insert new cell into desired slot */ \
- ++hm->cell_count; \
- } else { \
- if (hm_objects_match(key, hm->data[index].original)) { \
- /* overwrite object with same key, dont increment cell */ \
- /* count */ \
- } else { \
- /* collision, check resize */ \
- ++hm->cell_count; \
- if ((hm->cell_count*1.0f / hm->current_capacity) > 0.666f) { \
- auto old_data = hm->data; \
- hm->data = (name##_Hash_Map_Cell*)calloc(hm->current_capacity*4, sizeof(name##_Hash_Map_Cell)); \
- hm->cell_count = 0; \
- hm->current_capacity *= 4; \
- \
- /* insert all old items again */ \
- for (int i = 0; i < hm->current_capacity/4; ++i) { \
- auto cell = old_data[i]; \
- if (cell.original) { \
- hm_set(hm, cell.original, cell.object); \
- } \
- } \
- free(old_data); \
- index = hash_val % hm->current_capacity; \
- } \
- /* search for empty slot for new cell starting at desired index; */ \
- /* preventing gotos using lambdas! */ \
- [&](){ \
- for (int i = index; i < hm->current_capacity; ++i) { \
- if (!hm->data[i].original || \
- hm_objects_match(hm->data[i].original, key)) \
- { \
- index = i; \
- return; \
- } \
- } \
- for (int i = 0; i < index; ++i) { \
- if (!hm->data[i].original || \
- hm_objects_match(hm->data[i].original, key)) \
- { \
- index = i; \
- return; \
- } \
- } \
- }(); \
- } \
- } \
- \
- hm->data[index].deleted = false; \
- hm->data[index].original = key; \
- hm->data[index].hash = hash_val; \
- hm->data[index].object = obj; \
- } \
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