#pragma once #include #include #include #include "types.hpp" #define for_hash_map(hm) \ if (decltype((hm).data[0].original) key = 0); else \ if (decltype((hm).data[0].object) value = 0); else \ for(int index = 0; index < (hm).current_capacity; ++index) \ if (!((!(hm).data[index].deleted) && \ (key = (hm).data[index].original) && \ (value = (hm).data[index].object))); else template struct Hash_Map { int current_capacity; int cell_count; struct HM_Cell { key_type original; u64 hash; bool deleted; value_type object; }* data; Hash_Map(int initial_capacity = 8) { current_capacity = initial_capacity; cell_count = 0; data = (HM_Cell*)calloc(initial_capacity, sizeof(HM_Cell)); } ~Hash_Map() { if (data) { free(data); data = nullptr; } } int get_index_of_living_cell_if_it_exists(key_type key, u64 hash_val) { // int index = hash_val & (current_capacity - 1); int index = hash_val % current_capacity; HM_Cell cell = data[index]; /* test if cell exists at that index */ if (cell.original) { /* check if strings match */ if (hm_objects_match(key, cell.original)) { /* we found it, now check it it is deleted: */ if (cell.deleted) { /* we found it but it was deleted, we */ /* dont have to check for collisions then */ return -1; } else { /* we found it and it is not deleted */ return index; } } else { /* strings dont match, this means we have */ /* a collision. We just search forward */ for (int i = 0; i < current_capacity; ++i) { int new_idx = (i + index) % current_capacity; cell = data[new_idx]; if (!cell.original) return -1; if (!hm_objects_match(key, cell.original)) continue; if (cell.deleted) continue; return new_idx; } /* not or only deleted cells found */ return -1; } } else { /* no cell exists at this index so the item was never in the */ /* hashmap. Either it would be there or be ther and 'deleted' */ /* or another item would be there and therefore a collistion */ /* would exist */ return -1; } } bool key_exists(key_type key) { return get_index_of_living_cell_if_it_exists(key, hm_hash((key_type)key)) != -1; } value_type get_object(key_type key) { int index = get_index_of_living_cell_if_it_exists(key, hm_hash((key_type)key)); if (index != -1) { return data[index].object; } return 0; } void delete_object(key_type key) { int index = get_index_of_living_cell_if_it_exists(key, hm_hash((key_type)key)); if (index != -1) { data[index].deleted = true; } } void set_object(key_type key, value_type obj, u64 hash_val) { int index = hash_val % current_capacity; /* if we the desired cell is just empty, write to it and done :) */ if (!data[index].original) { /* insert new cell into desired slot */ ++cell_count; } else { if (hm_objects_match(key, data[index].original)) { /* overwrite object with same key, dont increment cell */ /* count */ } else { /* collision, check resize */ ++cell_count; if ((cell_count*1.0f / current_capacity) > 0.666f) { auto old_data = data; data = (HM_Cell*)calloc(current_capacity*4, sizeof(HM_Cell)); cell_count = 0; current_capacity *= 4; /* insert all old items again */ for (int i = 0; i < current_capacity/4; ++i) { auto cell = old_data[i]; if (cell.original) { set_object(cell.original, cell.object, cell.hash); } } free(old_data); index = hash_val % current_capacity; } /* search for empty slot for new cell starting at desired index; */ /* preventing gotos using lambdas! */ [&]{ for (int i = index; i < current_capacity; ++i) { if (!data[i].original || hm_objects_match(data[i].original, key)) { index = i; return; } } for (int i = 0; i < index; ++i) { if (!data[i].original || hm_objects_match(data[i].original, key)) { index = i; return; } } }(); } } data[index].deleted = false; data[index].original = key; data[index].hash = hash_val; data[index].object = obj; } void set_object(key_type key, value_type obj) { u64 hash_val = hm_hash((key_type)key); set_object(key, obj, hash_val); } };